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A player looks to move with the ball past their opponent.
Session

Moving with the ball and turning session: moving with deception

The FA’s Emily Senior delivers a session to help 7-11s use deception and disguise to move with the ball and turn while under pressure.

This is week five of the moving with the ball and turning session programme. Check out the whole six-week programme here.


This session will help players:

  • change direction and speed while moving with the ball
  • scan for space to discover when and where to move and turn
  • use deception and disguise to move with the ball and turn while under pressure.

If you're short on time, this structured training programme can be used as it is. Pitch sizes in this programme are shown as how long the pitch is x how wide it is, but these are just suggestions.


To make the session more effective, adapt it to suit your players, your numbers and the space you have. If you want to skip, repeat or amend these sessions – that's fine. It’s up to you how you use this resource.


If you like this idea, download the session plan and give it a go. And don't forget to share your experience on the England Football Community. We'd love to know how you got on.


If you’re coaching U7s, please note that from the 2026-27 season, changes will be made to the formats to improve the experience young players get across the country. Check out the Future Fit digital content hub to find out more and alter training plans accordingly.

Session setup

In our example, this is what we’ve used to set up this session. But adapt it to suit your team and the space available to you.

Half

45x35-yard pitch

Player

15 players

Goal

Mini-goals

Flat

Flat cones

Bib

Bibs

On the pitch

Looking for a bit more detail? Check out this video to see what it can look like on the pitch.

Using the STEP framework (Youth Sports Trust, 2002) can help keep things fun, engaging, and appropriate.

To make this session easier for the players, you could:

  • make the gates bigger in the great escape game
  • create a safe zone for attackers to use to help them keep possession
  • use a larger area for the end zone game.

To make this session harder for the players, you could:

  • add more guards in the great escape game and encourage them to also escape with the ball when they win it to add incentives and increase duel opportunities
  • increase the number of defending pairs in connect four
  • remove the bounce players in the end zone game if space allows.

Coaching points

Remind players to scan before, during and after receiving the ball, so they know where and when to move and turn.


Support players to understand how a change in direction and speed can help them beat defenders and progress forward.


Encourage players to use feints and body movement to disguise their intentions when moving with the ball.


Ask players to think about when they can move forward with the ball, or when they may have to turn and utilise support players to play away from pressure.